AR try-on
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AR Try-on, also known as Augmented Reality Try-on, refers to the use of augmented reality technology to allow customers to virtually try on clothing, accessories, or other fashion items. It involves superimposing digital representations of products onto a live camera feed, enabling users to see how the items would look on them in real-time or through uploaded photos.
AR Try-on provides a virtual fitting experience, enhances customer engagement, reduces return rates, offers personalized shopping experiences, bridges online and offline shopping, contributes to sustainability, and generates valuable data for trend forecasting. By exploiting the potential of AR Try-on, fashion brands can create immersive and interactive experiences for their customers, ultimately driving sales, reducing waste, and staying at the forefront of digital innovation in the industry.
Virtual fitting experience
AR Try-on offers a virtual fitting experience to customers, allowing them to visualize how clothing and accessories would look and fit on their own bodies without physically trying them on. By leveraging the power of augmented reality, users can virtually see themselves wearing different garments, experimenting with various styles, colors, and sizes. This immersive experience enhances the convenience and accessibility of trying on fashion items.
Enhanced customer engagement
AR Try-on provides an interactive and engaging way for customers to interact with fashion products. It allows them to actively participate in the shopping process, exploring different options and experimenting with various looks. This level of engagement fosters a deeper connection between customers and brands, leading to increased satisfaction and a higher likelihood of making a purchase.
Reduced return rates
One of the challenges in online fashion shopping is the uncertainty of fit and style. AR Try-on helps mitigate this issue by providing a realistic preview of how items will look on the customer’s body. By allowing users to virtually try on clothing before making a purchase, AR Try-on reduces the chances of ill-fitting or unsatisfactory purchases. This, in turn, helps minimize return rates and associated costs for both customers and retailers.
Personalized shopping experience
AR Try-on can be customized to cater to individual preferences and body characteristics. By utilizing customer data, such as body measurements or style preferences, AR Try-on can recommend and showcase clothing items that are more likely to fit and align with the customer’s personal style. This personalized approach enhances the shopping experience, making it more tailored to individual needs.
Bridging online and offline shopping
AR Try-on bridges the gap between online and offline shopping experiences. It allows customers to virtually try on items from the comfort of their own homes, combining the convenience of online shopping with the visual and tactile experience of trying on clothes in physical stores. This seamless integration creates a cohesive and omnichannel shopping experience, catering to the preferences of modern users.
Sustainability and reduced environmental impact
AR Try-on contributes to sustainability efforts by reducing the need for physical product samples and in-store try-ons. By eliminating the necessity for shipping and handling of multiple items for fitting purposes, AR Try-on helps reduce the carbon footprint associated with the fashion industry. It also promotes more mindful utilization, as customers can make more informed purchasing decisions, minimizing the potential for wasteful returns.
Trend forecasting and data analytics
AR Try-on generates valuable data on customer preferences, popular styles, and purchasing behaviors. Retailers can leverage this data for trend forecasting, product development, and inventory management. By analyzing customer interactions and preferences within the AR Try-on platform, companies can gain insights into emerging trends, optimize their product offerings, and tailor their marketing strategies.
Case studies
Gucci’s AR shoe try-on
Gucci introduced an AR Try-on feature in their app that allows users to virtually try on their collection of sneakers. Users can see high-resolution 3D models of the shoes superimposed on their feet using their smartphone camera. This immersive experience enables customers to visualize how the sneakers would look on their feet before making a purchase.
Sephora’s virtual makeup try-on
Sephora, a leading cosmetics retailer, launched an AR Try-on feature in their app that enables users to try on different makeup products virtually. Customers can experiment with various shades of lipstick, eyeshadow, and other cosmetics, seeing the results on their own face through the app’s augmented reality capabilities.
Warby Parker’s virtual eyewear try-on
Warby Parker, an eyewear retailer, implemented an AR Try-on feature on their website and mobile app. Customers can see how different frames will look on their face by using the device’s camera. This technology helps users choose the most flattering frames, increasing customer satisfaction and reducing the need for in-person try-ons.
ASOS virtual catwalk
ASOS, an online fashion retailer, introduced a Virtual Catwalk feature that allows users to view models wearing clothes in various sizes and shapes. By using AR Try-on, customers can see how the garments move and fit on different body types, providing a more realistic representation of the product before purchasing.
Adidas’ AR shoe try-on
Adidas incorporated AR Try-on technology in their app to enhance the shoe shopping experience. Customers can select a pair of shoes and see a virtual representation of the sneakers on their feet in real-time. This enables users to gauge the style and fit of the shoes without physically trying them on, improving the online shopping experience.
References
Boardman, Rosy, Claudia E. Henninger, and Ailing Zhu. “Augmented reality and virtual reality: new drivers for fashion retail?.” Technology-Driven Sustainability: Innovation in the Fashion Supply Chain (2020): 155-172.
Baytar, Fatma, Telin Chung, and Eonyou Shin. “Evaluating garments in augmented reality when shopping online.” Journal of Fashion Marketing and Management: An International Journal 24.4 (2020): 667-683.
Jayamini, Chamodi, et al. “The use of augmented reality to deliver enhanced user experiences in fashion industry.” Lecture Notes in Computer Science 12936 (2021).
Zak, Marlene. Augmented Reality try-on adoption in the Online Clothing Industry: understanding key challenges and critical success Factors. MS thesis. University of Twente, 2020.
Plotkina, Daria, and Hélène Saurel. “Me or just like me? The role of virtual try-on and physical appearance in apparel M-retailing.” Journal of Retailing and Consumer Services 51 (2019): 362-377.